Friday, March 16. 2007
2D Logos In Blender 3D
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Hey, that looks great! I liked the leaf logo and animation as well.
Hi Kernon,
Thanks for stopping by. I’m glad you liked it. Thanks also for hosting a "Blender Newbies" site. As I said already, given how deep Blender is (with new features coming out in every release), I feel like I could be a "Blender Newbie" for the rest of my life. That such an incredible program exists as FOSS still blows my mind.
Cheers,
Robert
Thanks for stopping by. I’m glad you liked it. Thanks also for hosting a "Blender Newbies" site. As I said already, given how deep Blender is (with new features coming out in every release), I feel like I could be a "Blender Newbie" for the rest of my life. That such an incredible program exists as FOSS still blows my mind.
Cheers,
Robert
Nice work. This gives me some ideas for a logo I’m currently working on.
Is there a way to make the background separated from the model (not blurred with it on render) without clicking ‘key’ button (the background turns black)
I’m not totally sure what you are asking, Gradir. Do you mean you want to turn anti-aliasing off? Not sure what you mean by "separated" and "not blurred"…
He means rendering without premul. By default, blender multiplies the foreground with the background, using the alpha values as a mask (this is called premul, at one time done to speed things up, now only a gigantic pain. the opposite is key, which doesn’t do any of that).
Unfortunately you cannot render the sky background with key. By its very nature, rendering with key means that you’re only rendering the foreground, and not the background. If you did render the background with key, you’d get a black outline around your objects due to the antialiasing.
Joe
Unfortunately you cannot render the sky background with key. By its very nature, rendering with key means that you’re only rendering the foreground, and not the background. If you did render the background with key, you’d get a black outline around your objects due to the antialiasing.
Joe







